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» How do users think about ubiquitous computing
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CHI
2005
ACM
16 years 4 months ago
Deciphering visual gist and its implications for video retrieval and interface design
How do people make sense of a video based on viewing a few frames of that video? What elements constitute the "visual gist" in their minds? Answers to these questions wi...
Meng Yang, Gary Marchionini
CHI
2000
ACM
15 years 8 months ago
Tradeoffs in displaying peripheral information
Peripheral information is information that is not central to a person’s current task, but provides the person the opportunity to learn more, to do a better job, or to keep track...
Paul P. Maglio, Christopher S. Campbell
CHI
2009
ACM
16 years 4 months ago
Values as lived experience: evolving value sensitive design in support of value discovery
The Value Sensitive Design (VSD) methodology provides a comprehensive framework for advancing a value-centered research and design agenda. Although VSD provides helpful ways of th...
Christopher A. Le Dantec, Erika Shehan Poole, Susa...
CHI
2010
ACM
15 years 11 months ago
Cars, calls, and cognition: investigating driving and divided attention
Conversing on cell phones while driving an automobile is a common practice. We examine the interference of the cognitive load of conversational dialog with driving tasks, with the...
Shamsi T. Iqbal, Yun-Cheng Ju, Eric Horvitz
SI3D
1997
ACM
15 years 8 months ago
Attention and Visual Feedback: The Bimanual Frame of Reference
We investigate the synergy of the two hands for virtual object manipulation. We report results from an experiment which suggest that the two hands together provide sufficient per...
Ken Hinckley, Randy F. Pausch, Dennis Proffitt