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OZCHI
2006
ACM
15 years 5 months ago
Learning from interactive museum installations about interaction design for public settings
This paper reports on the evaluation of a digitallyaugmented exhibition on the history of modern media. We discuss visitors’ interaction with installations and corresponding int...
Eva Hornecker, Matthias Stifter
DMDW
2001
194views Management» more  DMDW 2001»
15 years 1 months ago
Logical Multidimensional Database Design for Ragged and Unbalanced Aggregation
Research on logical design of OLAP cubes has tended to assume that the rollup hierarchy in a cube dimension takes the form of a balanced tree. However, experience from industry in...
Tapio Niemi, Jyrki Nummenmaa, Peter Thanisch
ICCAL
1989
15 years 3 months ago
Signal Constellation Design Tool: A Case Study in User Interface Synthesis
Signal constellation design is a major subtask of constructing an efficient communication system; it essentially entails trading-off error frequency against information throughput...
Gabriel Robins
MM
2006
ACM
105views Multimedia» more  MM 2006»
15 years 5 months ago
Improving the experience of controlling avatars in camera-based games using physical input
This paper investigates two methods of improving the user experience of camera-based interaction. First, problems that arise when avatars are designed to mimic a user’s physical...
Na Li, Neema Moraveji, Hiroaki Kimura, Eyal Ofek
ACMDIS
2006
ACM
15 years 5 months ago
Designing for experiences: randomness as a resource
Studies which I carried out recently of users of digital music players revealed that the element of randomness plays a role in influencing the user experience (UX). Apart from bei...
Tuck Wah Leong