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OZCHI
2006
ACM
15 years 4 months ago
Learning from interactive museum installations about interaction design for public settings
This paper reports on the evaluation of a digitallyaugmented exhibition on the history of modern media. We discuss visitors’ interaction with installations and corresponding int...
Eva Hornecker, Matthias Stifter
DMDW
2001
194views Management» more  DMDW 2001»
14 years 11 months ago
Logical Multidimensional Database Design for Ragged and Unbalanced Aggregation
Research on logical design of OLAP cubes has tended to assume that the rollup hierarchy in a cube dimension takes the form of a balanced tree. However, experience from industry in...
Tapio Niemi, Jyrki Nummenmaa, Peter Thanisch
ICCAL
1989
15 years 2 months ago
Signal Constellation Design Tool: A Case Study in User Interface Synthesis
Signal constellation design is a major subtask of constructing an efficient communication system; it essentially entails trading-off error frequency against information throughput...
Gabriel Robins
MM
2006
ACM
105views Multimedia» more  MM 2006»
15 years 4 months ago
Improving the experience of controlling avatars in camera-based games using physical input
This paper investigates two methods of improving the user experience of camera-based interaction. First, problems that arise when avatars are designed to mimic a user’s physical...
Na Li, Neema Moraveji, Hiroaki Kimura, Eyal Ofek
ACMDIS
2006
ACM
15 years 4 months ago
Designing for experiences: randomness as a resource
Studies which I carried out recently of users of digital music players revealed that the element of randomness plays a role in influencing the user experience (UX). Apart from bei...
Tuck Wah Leong