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CSMR
2002
IEEE
15 years 4 months ago
On the Role of Design Patterns in Quality-Driven Re-engineering
Design patterns have been widely adopted and well investigated by the software engineering community over the past decade. However, their primary use is still associated with forw...
Ladan Tahvildari, Kostas Kontogiannis
TON
2002
85views more  TON 2002»
14 years 11 months ago
The impact of point-to-multipoint traffic concentration on multirate networks design
We consider the problem of multirate network design with point-to-multipoint communications. We give a mathematical formulation for this problem. Using approximations, we show that...
Aref Meddeb, André Girard, Catherine Rosenb...
AIEDAM
2011
14 years 6 months ago
Discovering implicit constraints in design
In familiar design domains, expert designers are able to quickly focus on “good designs”, based on constraints they have learned while exploring the design space. This ability ...
Madan Mohan Dabbeeru, Amitabha Mukerjee
TEI
2009
ACM
120views Hardware» more  TEI 2009»
15 years 6 months ago
W41K: digitally augmenting traditional game environments
Augmented game environments use unobtrusively embedded technology to augment traditional games with virtual information and novel interaction capabilities. This article establishe...
Steve Hinske, Marc Langheinrich
IUI
2004
ACM
15 years 4 months ago
TUISTER: a tangible UI for hierarchical structures
Tangible user interfaces provide access to virtual information through intuitive physical manipulation. However, feedback is mostly provided by displays in the environment instead...
Andreas Butz, Markus H. Gross, Antonio Krüger