Sciweavers

356 search results - page 34 / 72
» How interface agents affect interaction between humans and c...
Sort
View
CHI
2011
ACM
14 years 3 months ago
Social capital on facebook: differentiating uses and users
Though social network site use is often treated as a monolithic activity, in which all time is equally “social” and its impact the same for all users, we examine how Facebook ...
Moira Burke, Robert Kraut, Cameron Marlow
CHI
2009
ACM
16 years 10 days ago
A mischief of mice: examining children's performance in single display groupware systems with 1 to 32 mice
Mischief is a system for classroom interaction that allows multiple children to use individual mice and cursors to interact with a single large display [20]. While the system can ...
Neema Moraveji, Kori Inkpen, Ed Cutrell, Ravin Bal...
CHI
2009
ACM
16 years 10 days ago
Design influence on social play in distributed exertion games
Exertion games are an emerging form of interactive games that require players to invest significant physical effort as part of the gameplay, rather than just pressing buttons. The...
Florian Mueller, Martin R. Gibbs, Frank Vetere
CHI
2005
ACM
16 years 5 days ago
Interaction design for literature-based discovery
Rapid growth in the scientific literature makes it increasingly difficult for scientists to keep abreast of findings outside their own narrowing fields of expertise. To help biome...
Meredith M. Skeels, Kiera Henning, Meliha Yetisgen...
ACMACE
2005
ACM
15 years 5 months ago
MonkeyBridge: autonomous agents in augmented reality games
MonkeyBridge is a collaborative Augmented Reality (AR) game employing autonomous animated agents embodied by lifelike, animated virtual characters and “smart” physical objects...
István Barakonyi, Markus Weilguny, Thomas P...