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CCR
2010
184views more  CCR 2010»
14 years 9 months ago
Characterising temporal distance and reachability in mobile and online social networks
The analysis of social and technological networks has attracted a lot of attention as social networking applications and mobile sensing devices have given us a wealth of real data...
John Tang, Mirco Musolesi, Cecilia Mascolo, Vito L...
IJISEC
2007
119views more  IJISEC 2007»
14 years 9 months ago
An incentive compatible reputation mechanism for ubiquitous computing environments
The vision of ubiquitous computing is becoming a reality thanks to the advent of portable devices and the advances in wireless networking technologies. It aims to facilitate user ...
Jinshan Liu, Valérie Issarny
TAICPART
2010
IEEE
126views Education» more  TAICPART 2010»
14 years 8 months ago
Improved Testing through Refactoring: Experience from the ProTest Project
We report on how the Wrangler refactoring tool has been used to improve and transform test code for Erlang systems. This has been achieved through the removal of code clones, the i...
Huiqing Li, Simon J. Thompson
CHI
2011
ACM
14 years 1 months ago
Data cracker: developing a visual game analytic tool for analyzing online gameplay
Game analytics is a domain that focuses on the systems and methods used to analyze game-related data. In this paper we present how a visual game analytic tool can be developed to ...
Ben Medler, Michael John, Jeff Lane
INFOCOM
2008
IEEE
15 years 4 months ago
Complex Network Measurements: Estimating the Relevance of Observed Properties
Abstract—Complex networks, modeled as large graphs, received much attention during these last years. However, data on such networks is only available through intricate measuremen...
Matthieu Latapy, Clémence Magnien