Persistent online environments, such as multi-player games, exhibit a complex social organisation. These environments often feature large social groupings and elaborate cooperativ...
We describe a study that investigated how a shared interactive tabletop (DiamondTouch) can be designed to provide new opportunities for supporting collaborative decision-making. S...
Yvonne Rogers, William R. Hazlewood, Eli Blevis, Y...
Interaction design patterns are a proven way to communicate good design. However, current pattern collections are not sufficiently powerful and generative to be used as a guide fo...
Context is a critical element in forming the performance of interactive systems. As the functional diversity and range of use context of the system increase, context sensitivity b...
Fugue is the result of a collaboration between artist, musician and computer scientists. The result is an on-going project which provides a new way of communicating complex scienti...