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MM
2005
ACM
142views Multimedia» more  MM 2005»
15 years 3 months ago
Organum: individual presence through collaborative play
Organum Playtest is an interactive installation in which three players collaboratively navigate through a model of the human voice box, using their voices as a joystick. By asking...
Greg Niemeyer, Dan Perkel, Ryan Shaw, Jane McGonig...
ECOWS
2006
Springer
15 years 1 months ago
Maintaining Consistency between Loosely Coupled Services in the Presence of Timing Constraints and Validation Errors
Loose coupling is often cited as a defining characteristic of service-oriented architectures. Interactions between services take place via messages in an asynchronous environment ...
Carlos Molina-Jiménez, Santosh K. Shrivasta...
CHI
2008
ACM
15 years 10 months ago
Assessing attractiveness in online dating profiles
Online dating systems play a prominent role in the social lives of millions of their users, but little research has considered how users perceive one another through their persona...
Andrew T. Fiore, Lindsay Shaw Taylor, G. A. Mendel...
CHI
2003
ACM
15 years 10 months ago
Mobile computing in the retail arena
Although PDAs typically run applications in a "standalone" mode, they are increasingly equipped with wireless communications, which makes them useful in new domains. Thi...
Erica Newcomb, Toni Pashley, John T. Stasko
AIIDE
2008
15 years 6 days ago
Talking with NPCs: Towards Dynamic Generation of Discourse Structures
Dialogue in commercial games is largely created by teams of writers and designers who hand-author every line of dialogue and hand-specify the dialogue structure using finite state...
Christina R. Strong, Michael Mateas