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ACMACE
2005
ACM
15 years 3 months ago
SymBall: camera driven table tennis for mobile phones
We present a table tennis game concept, implemented for Symbian OS/Series 60 mobile phones, using the phone's integrated camera as the main game controller. The game demonstr...
Mika Hakkarainen, Charles Woodward
GI
2001
Springer
15 years 2 months ago
Enhancing Synchronous Distance Education with Pervasive Devices
Abstract. In this paper we present a system that enhances typical synchronous teleteaching environments. The key idea is to compensate the lack of social awareness and interactivit...
Martin Mauve, Nicolai Scheele, Werner Geyer
CHI
1997
ACM
15 years 2 months ago
Social Trends and Product Opportunities: Philips' Vision of the Future Project
This paper describes a project that was carried out by Philips Corporate Design (PCD) to explore ideas for products and services, which could be part of our future in the year 200...
Robert Lambourne, Khodi Feiz, Bertrand Rigot
ACMDIS
2008
ACM
14 years 12 months ago
Games for virtual team building
Distributed teams are increasingly common in today's workplace. For these teams, face-to-face meetings where members can most easily build trust are rare and often cost-prohi...
Jason B. Ellis, Kurt Luther, Katherine Bessi&egrav...
CHI
2011
ACM
14 years 1 months ago
Social capital on facebook: differentiating uses and users
Though social network site use is often treated as a monolithic activity, in which all time is equally “social” and its impact the same for all users, we examine how Facebook ...
Moira Burke, Robert Kraut, Cameron Marlow