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SIGCOMM
2010
ACM
14 years 10 months ago
Towards software-friendly networks
There has usually been a clean separation between networks and the applications that use them. Applications send packets over a simple socket API; the network delivers them. Howev...
Kok-Kiong Yap, Te-Yuan Huang, Ben Dodson, Monica S...
PETRA
2009
ACM
15 years 4 months ago
Towards a social fabric for pervasive assistive environments
The digital divide refers to a lack of technological access, part of which involves exclusion from a blooming arena of social interaction. People without mobile phones or PCs cann...
Clare Owens, David E. Millard, Andrew Stanford-Cla...
CHI
2007
ACM
15 years 10 months ago
User centered design and international development
This workshop explores User Centered Design (UCD) challenges and contributions to International economic and community Development. We are addressing interaction design for parts ...
Andy Dearden, Ann Light, Susan M. Dray, John C. Th...
HICSS
2008
IEEE
151views Biometrics» more  HICSS 2008»
15 years 4 months ago
Venice, California and World of Warcraft: Persistence and Ephemerality in Playful Spaces
Persistent digital media extend content beyond immediate ephemeral interactions and conversations. Systems such as email, instant messaging, digital kiosks, social networking site...
Silvia Lindtner, Bonnie A. Nardi
HICSS
2002
IEEE
76views Biometrics» more  HICSS 2002»
15 years 2 months ago
Synchronizing Pace in Asynchronous Global Virtual Project Teams
In this study, we explore the nature of team interaction and the role of temporal coordination in asynchronously communicating global virtual project teams (GVPTs). Drawing on Tim...
Anne P. Massey, Mitzi M. Montoya-Weiss, Yu-Ting Ca...