This paper investigates how to automatically create a dialogue control component of a listening agent to reduce the current high cost of manually creating such components. We coll...
Toyomi Meguro, Ryuichiro Higashinaka, Yasuhiro Min...
We present a model of adaptive attacks which we combine with information-theoretic metrics to quantify the information revealed to an adaptive adversary. This enables us to expres...
New hardware platforms, e.g. cloud, multi-core, etc., have led to a reconsideration of database system architecture. Our Deuteronomy project separates transactional functionality ...
David B. Lomet, Kostas Tzoumas, Michael J. Zwillin...
We argue that lightweight, language-based verification is poised to enter mainstream industrial use, where it will have a major impact on software quality and reliability. We expl...
The Strategy Game Description Game Language (SGDL) is intended to become a complete description of all aspects of strategy games, including rules, parameters, scenarios, maps, and ...
Tobias Mahlmann, Julian Togelius, Georgios N. Yann...