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143
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EDO
2006
Springer
15 years 6 months ago
Improving modularity of reflective middleware with aspect-oriented programming
Reflective middleware has been proposed as an effective way to enhance adaptability of component-oriented middleware architectures. To be effectively adaptable, the implementation...
Nélio Cacho, Thaís Vasconcelos Batis...
136
Voted
SCESM
2006
ACM
239views Algorithms» more  SCESM 2006»
15 years 8 months ago
Aspect-oriented software design with a variant of UML/STD
The notion of aspect is important as a systematic approach to the representation of cross-cutting concerns and the incremental additions of new functionalities to an existing syst...
Shin Nakajima, Tetsuo Tamai
115
Voted
ICCAD
1999
IEEE
99views Hardware» more  ICCAD 1999»
15 years 6 months ago
FunState - an internal design representation for codesign
In this paper, an internal design model called FunState (functions driven by state machines) is presented that enables the representation of different types of system components a...
Lothar Thiele, Karsten Strehl, Dirk Ziegenbein, Ro...
139
Voted
CLOUD
2010
ACM
15 years 7 months ago
Fluxo: a system for internet service programming by non-expert developers
Over the last 10–15 years, our industry has developed and deployed many large-scale Internet services, from e-commerce to social networking sites, all facing common challenges i...
Emre Kiciman, V. Benjamin Livshits, Madanlal Musuv...
122
Voted
SIGCSE
2010
ACM
164views Education» more  SIGCSE 2010»
15 years 9 months ago
Scalable game design and the development of a checklist for getting computational thinking into public schools
Game design appears to be a promising approach to interest K-12 students in Computer Science. Unfortunately, balancing motivational and educational concerns is truly challenging. ...
Alexander Repenning, David C. Webb, Andri Ioannido...