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CHI
2002
ACM
16 years 5 months ago
Physiological computing
This paper is concerned with how Physiological Computing (PC) and Brain-Computer Interfaces (BCI) may be used to enhance computer games. It is argued that PC offers a greater rang...
Jennifer Allanson, Gillian M. Wilson
DCC
2004
IEEE
16 years 4 months ago
Computing Rate-Distortion Optimized Policies for Streaming Media with Rich Acknowledgments
We consider the problem of rate-distortion optimized streaming of packetized media over the Internet from a server to a client using rich acknowledgments. Instead of separately ac...
Jacob Chakareski, Bernd Girod
SBP
2010
Springer
15 years 11 months ago
Workings of Collective Intelligence within Open Source Communities
Open source communities have been of great interest for researchers recently, yet little can be agreed upon when it comes to developers motives. While it has been shown that partic...
Everett Stiles, Xiaohui Cui
IROS
2009
IEEE
144views Robotics» more  IROS 2009»
15 years 11 months ago
Experimental validation of a hybrid mobile robot mechanism with interchangeable locomotion and manipulation
—This video submission presents the experimental validation and testing of a novel Hybrid Mobile Robot (HMR) system design using a complete physical prototype. The HMR consists o...
Pinhas Ben-Tzvi
WFLP
2009
Springer
297views Algorithms» more  WFLP 2009»
15 years 11 months ago
Programming with Multiple Paradigms in Lua
Abstract. Lua is a scripting language used in many industrial applications, with an emphasis on embedded systems and games. Two key points in the design of the language that led to...
Roberto Ierusalimschy