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AAMAS
2006
Springer
15 years 6 months ago
Handling Communication Restrictions and Team Formation in Congestion Games
Abstract. There are many domains in which a multi-agent system needs to maximize a "system utility" function which rates the performance of the entire system, while subje...
Adrian K. Agogino, Kagan Tumer
JFP
2006
113views more  JFP 2006»
15 years 6 months ago
Efficient manipulation of binary data using pattern matching
Pattern matching is an important operation in functional programs. So far, pattern matching has been investigated in the context of structured terms. This article presents an appr...
Per Gustafsson, Konstantinos F. Sagonas
EOR
2011
140views more  EOR 2011»
15 years 1 months ago
Power indices of simple games and vector-weighted majority games by means of binary decision diagrams
A simple game is a pair consisting of a finite set N of players and a set W ⊆ 2N of winning coalitions. (Vector-)weighted majority games ((V)WMG) are a special case of simple ga...
Stefan Bolus
DOCENG
2011
ACM
14 years 6 months ago
Interoperable metadata semantics with meta-metadata: a use case integrating search engines
A use case involving integrating results from search engines illustrates how the meta-metadata language facilitates interoperable metadata semantics. Formal semantics can be hard ...
Yin Qu, Andruid Kerne, Andrew M. Webb, Aaron Herst...
ICML
1997
IEEE
16 years 7 months ago
Robot Learning From Demonstration
The goal of robot learning from demonstration is to have a robot learn from watching a demonstration of the task to be performed. In our approach to learning from demonstration th...
Christopher G. Atkeson, Stefan Schaal