We introduce a game theoretic model of network formation in an effort to understand the complex system of business relationships between various Internet entities (e.g., Autonomou...
Elliot Anshelevich, F. Bruce Shepherd, Gordon T. W...
Peer-to-peer grids aim to build computational grids encompassing thousands of sites. To achieve this scale, such systems cannot rely on trust or off-line negotiations among partic...
Miranda Mowbray, Francisco Vilar Brasileiro, Nazar...
Standardized middleware is used to build large distributed real-time and enterprise (DRE) systems. These middleware are highly flexible and support a large number of features sin...
Salient stimuli, such as color or motion contrasts, attract human attention, thus providing a fast heuristic for focusing limited neural resources on behaviorally relevant sensory...
Many networking applications require fast state lookups in a concurrent state machine, which tracks the state of a large number of flows simultaneously. We consider the question ...
Flavio Bonomi, Michael Mitzenmacher, Rina Panigrah...