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CHI
2003
ACM
16 years 3 hour ago
Interaction patterns with a classroom feedback system: making time for feedback
In this paper, we describe two novel patterns of interaction that arose in a study of a computer-mediated feedback system for the university classroom. In both patterns, students ...
Richard J. Anderson, Tammy VanDeGrift, Steven A. W...
CVPR
2006
IEEE
16 years 1 months ago
Perception Strategies in Hierarchical Vision Systems
Flat appearance-based systems, which combine clever image representations with standard classifiers, might be the most effective way to recognize objects using current technologie...
Lior Wolf, Stanley M. Bileschi, Ethan Meyers
CHI
2002
ACM
16 years 3 hour ago
Making sense of sensing systems: five questions for designers and researchers
This paper borrows ideas from social science to inform the design of novel "sensing" user-interfaces for computing technology. Specifically, we present five design chall...
Victoria Bellotti, Maribeth Back, W. Keith Edwards...
CHI
2005
ACM
16 years 1 days ago
Making space for stories: ambiguity in the design of personal communication systems
Pervasive personal communication technologies offer the potential for important social benefits for individual users, but also the potential for significant social difficulties an...
Paul M. Aoki, Allison Woodruff
CVPR
2007
IEEE
16 years 1 months ago
Learning Gaussian Conditional Random Fields for Low-Level Vision
Markov Random Field (MRF) models are a popular tool for vision and image processing. Gaussian MRF models are particularly convenient to work with because they can be implemented u...
Marshall F. Tappen, Ce Liu, Edward H. Adelson, Wil...