Sciweavers

239 search results - page 24 / 48
» How to Play Unique Games Using Embeddings
Sort
View
86
Voted
BCSHCI
2007
15 years 1 months ago
Habitats: a simple way to bridge artifacts, professions, and theories in ubiquitous design
This paper briefly shows how product designers as well as information system designers may use the habitat framework as a tool to inform their understanding of the pervasive compu...
Martin Brynskov, Gunnar Kramp
103
Voted
AAAI
2010
15 years 1 months ago
Understanding the Success of Perfect Information Monte Carlo Sampling in Game Tree Search
Perfect Information Monte Carlo (PIMC) search is a practical technique for playing imperfect information games that are too large to be optimally solved. Although PIMC search has ...
Jeffrey Richard Long, Nathan R. Sturtevant, Michae...
ACMSE
2006
ACM
15 years 2 months ago
Tic-Tac-LEGO: an investigation into coordinated robotic control
The Lego Mindstorms Robot Command eXplorer (RCX) is a popular robotics kit that provides an immediate "out-of-the-box" opportunity to explore software controlled robot i...
Ruben Vuittonet, Jeff Gray
106
Voted
PERVASIVE
2011
Springer
14 years 3 months ago
Text Text Revolution: A Game That Improves Text Entry on Mobile Touchscreen Keyboards
Mobile devices often utilize touchscreen keyboards for text input. However, due to the lack of tactile feedback and generally small key sizes, users often produce typing errors. Ke...
Dmitry Rudchenko, Tim Paek, Eric Badger
75
Voted
JOCN
2010
99views more  JOCN 2010»
14 years 11 months ago
Right-lateralized Brain Oscillations in Human Spatial Navigation
■ During spatial navigation, lesion and functional imaging studies suggest that the right hemisphere has a unique functional role. However, studies of direct human brain recordi...
Joshua Jacobs, Igor O. Korolev, Jeremy B. Caplan, ...