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109
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ACHI
2009
IEEE
15 years 3 months ago
SCRABBLE.GZ: A Web-Based Collaborative Game to Promote the Galician Language
We present in this paper a web-based version of a Scrabble game, describing its architecture and some implementation details. This architecture makes possible a high degree of int...
Guillermo de Bernardo, Ana Cerdeira-Pena, Oscar Pe...
108
Voted
DIGRA
2005
Springer
15 years 6 months ago
A Short and Simple Definition of What a Videogame Is
Videogames have been studied seriously only for a few years. So, we can wonder how we could use the recent academic works to approach new design methods. This article proposes a f...
Nicolas Esposito
97
Voted
JCAL
2011
76views more  JCAL 2011»
14 years 7 months ago
Mentor modeling: the internalization of modeled professional thinking in an epistemic game
: Players of epistemic games--computer games that simulate professional practica— have been shown to develop epistemic frames: a profession’s particular way of seeing and solvi...
Padraig Nash, David Williamson Shaffer
131
Voted
ENTCS
2006
138views more  ENTCS 2006»
15 years 15 days ago
Propositional Games with Explicit Strategies
This paper presents a game semantics for LP, Artemov's Logic of Proofs. The language of LP extends that of propositional logic by adding formula-labeling terms, permitting us...
Bryan Renne
CIG
2005
IEEE
15 years 6 months ago
Case-Injection Improves Response Time for a Real-Time Strategy Game
We present a case-injected genetic algorithm player for Strike Ops, a real-time strategy game. Such strategy games are fundamentally resource allocation optimization problems and o...
Chris Miles, Sushil J. Louis