On-the-fly programming is a style of programming in which the programmer/performer/composer augments and modifies the program while it is running, without stopping or restarting, ...
Abstract. In a previous paper, we discussed how the concepts of uniqueness and effects are interdependent. In this paper, we show how "Adoption and Focus," a proposal for...
Industry is facing a crisis in the design of complex hardware/software systems. Due to the increasing complexity, the gap between the generation of a product idea and the realisat...
Jeroen Voeten, P. H. A. van der Putten, Marc Geile...
Teaching wireless sensor networks (WSNs) at the undergraduate level is both challenging and rewarding. WSNs include low-level programming and debugging, power-aware operations, no...
: LOGO is a programming language incorporating turtle graphics, originally devised for teaching computing to young children in elementary and middle schools. Here we advocate the u...