Sciweavers

109 search results - page 17 / 22
» How to Win a Game with Features
Sort
View
CP
2000
Springer
15 years 1 months ago
Expressiveness of Full First Order Constraints in the Algebra of Finite or Infinite Trees
We are interested in the expressiveness of constraints represented by general first order formulae, with equality as unique relation symbol and function symbols taken from an infi...
Alain Colmerauer, Thi-Bich-Hanh Dao
CIG
2005
IEEE
15 years 3 months ago
On TRACS: Dealing with a Deck of Double-Sided Cards
TRACS (Tool for Research on Adaptive Cognitive Strategies) is a new suite of card games played with a special deck, where the back of each card is a clue to the front of the card. ...
Kevin Burns
IJLT
2008
96views more  IJLT 2008»
14 years 9 months ago
Enhancing social interaction in competence development networks: a conceptual framework
: This paper addresses the challenge of enhancing social interaction through value-added connections among online community members engaged in knowledge exchange. We report on our ...
Albert A. Angehrn, Katrina Maxwell, Bertrand Seren...
MOBIHOC
2010
ACM
14 years 7 months ago
Spectrum pricing games with bandwidth uncertainty and spatial reuse in cognitive radio networks
In cognitive radio networks (CRN), primary users can lease out their unused bandwidth to secondary users in return for a fee. We study price competition in a CRN with multiple pri...
Gaurav S. Kasbekar, Saswati Sarkar
WFLP
2009
Springer
297views Algorithms» more  WFLP 2009»
15 years 4 months ago
Programming with Multiple Paradigms in Lua
Abstract. Lua is a scripting language used in many industrial applications, with an emphasis on embedded systems and games. Two key points in the design of the language that led to...
Roberto Ierusalimschy