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AUSAI
2001
Springer
15 years 4 months ago
An Investigation of an Adaptive Poker Player
: Other work has shown that adaptive learning can be highly successful in developing programs which are able to play games at a level similar to human players and, in some cases, e...
Graham Kendall, Mark Willdig
FLAIRS
2010
15 years 2 months ago
Towards A Computational Assessment of Freewriting Quality
This study examines the linguistic features of freewrites and how those features relate to human scores of freewrite quality. Freewriting is a common prewriting strategy that has ...
Jennifer L. Weston, Scott A. Crossley, Danielle S....
ATAL
2008
Springer
15 years 1 months ago
Evaluating the performance of DCOP algorithms in a real world, dynamic problem
Complete algorithms have been proposed to solve problems modelled as distributed constraint optimization (DCOP). However, there are only few attempts to address real world scenari...
Robert Junges, Ana L. C. Bazzan
AIIDE
2009
15 years 1 months ago
Computational Support for Play Testing Game Sketches
Early-stage game prototypes need to be informative without requiring excessive commitments. Paper prototypes are frequently used as a way of trying out core mechanics while leavin...
Adam M. Smith, Mark J. Nelson, Michael Mateas
ACRI
2004
Springer
15 years 5 months ago
Perturbing the Topology of the Game of Life Increases Its Robustness to Asynchrony
An experimental analysis of the asynchronous version of the “Game of Life” is performed to estimate how topology perturbations modify its evolution. We focus on the study of a ...
Nazim Fatès, Michel Morvan