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2010
Springer
15 years 4 months ago
Evolving 3D Buildings for the Prototype Video Game Subversion
We investigate user-guided evolution for the development of virtual 3D building structures for the prototype (commercial) game Subversion, which is being developed by Introversion ...
Andrew Martin, Andrew Lim, Simon Colton, Cameron B...
HICSS
2009
IEEE
134views Biometrics» more  HICSS 2009»
15 years 4 months ago
Bridging Socio-Technical Capital in an Online Learning Environment
This work is based on the premise that online learning environments can potentially help develop communities of scholars by enabling participants to discover persons and resources...
Daniel D. Suthers, Kar-Hai Chu, Samuel Joseph
IAT
2009
IEEE
15 years 4 months ago
Simulating BDI-Based Wireless Sensor Networks
—“Autonomic systems” merge advancements in the field of multi-agent software design, dynamic analysis, and decentralized control in order to assist designers in constructing...
Alexis Morris, Paolo Giorgini, Sameh Abdel-Naby
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Voted
ICDAR
2009
IEEE
15 years 4 months ago
A Collaborative Interface for Multimodal Ink and Audio Documents
With the increased availability of pen-based devices, it becomes interesting to conduct and to archive multi-party communication sessions that involve audio and digital ink on a s...
Amit Regmi, Stephen M. Watt
TOOLS
2009
IEEE
15 years 4 months ago
Guaranteeing Syntactic Correctness for All Product Line Variants: A Language-Independent Approach
A software product line (SPL) is a family of related program variants in a well-defined domain, generated from a set of features. A fundamental difference from classical applicati...
Christian Kästner, Sven Apel, Salvador Trujil...