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NETGAMES
2006
ACM
15 years 3 months ago
Plug-replaceable consistency maintenance for multiplayer games
Consistency maintenance of replicated data in multiplayer games is a challenging issue due to the performance constraints of real-time interactive applications. We present an appr...
Robert D. S. Fletcher, T. C. Nicholas Graham, Chri...
MICRO
2005
IEEE
117views Hardware» more  MICRO 2005»
15 years 3 months ago
A Quantum Logic Array Microarchitecture: Scalable Quantum Data Movement and Computation
Recent experimental advances have demonstrated technologies capable of supporting scalable quantum computation. A critical next step is how to put those technologies together into...
Tzvetan S. Metodi, Darshan D. Thaker, Andrew W. Cr...
FOSSACS
2005
Springer
15 years 3 months ago
Composition and Decomposition in True-Concurrency
The idea of composition and decomposition to obtain computability results is particularly relevant for true-concurrency. In contrast to the interleaving world, where composition an...
Sibylle B. Fröschle
81
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FSTTCS
2005
Springer
15 years 3 months ago
Reasoning About Quantum Knowledge
We construct a formal framework for investigating epistemic and temporal notions in the context of distributed quantum systems. While we rely on structures developed in [DDKP05], w...
Ellie D'Hondt, Prakash Panangaden
SOCO
2005
Springer
15 years 3 months ago
Flexible Binding for Reusable Composition of Web Services
Abstract. In addition to publishing composite services as reusable services, compositions can also be reused by applying them to orchestrate different component services. To do so...
Cesare Pautasso, Gustavo Alonso