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3DIM
1997
IEEE
15 years 4 months ago
Registration and Integration of Textured 3-D Data
In general, multiple views are required to create a complete 3-D model of an object or of a multi-roomed indoor scene. In this work, we address the problem of merging multiple tex...
Andrew Edie Johnson, Sing Bing Kang
CGF
2004
138views more  CGF 2004»
14 years 11 months ago
Fast Hybrid Approach for Texturing Point Models
We present three methods for texturing point models from sample textures. The first method, the point parameterization method, uses a fast distortion-bounded parameterization algo...
Haitao Zhang, Feng Qiu, Arie E. Kaufman
VLSM
2005
Springer
15 years 5 months ago
Trimap Segmentation for Fast and User-Friendly Alpha Matting
Abstract. Given an image, digital matting consists in extracting a foreground element from the background. Standard methods are initialized with a trimap, a partition of the image ...
Olivier Juan, Renaud Keriven
82
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GRAPHICSINTERFACE
2004
15 years 1 months ago
Exploring Gradient-Based Face Navigation Interfaces
We have created a gradient-based face navigation interface that allows users to explore a large face space based on an eigenface technique. This approach to synthesizing faces con...
Tzu-Pei Grace Chen, Sidney Fels
TVCG
2008
131views more  TVCG 2008»
14 years 11 months ago
Real-Time Adaptive Radiometric Compensation
Recent radiometric compensation techniques make it possible to project images onto colored and textured surfaces. This is realized with projector-camera systems by scanning the pro...
Anselm Grundhöfer, Oliver Bimber