Active learning and crowdsourcing are promising ways to efficiently build up training sets for object recognition, but thus far techniques are tested in artificially controlled ...
In this paper we consider the problem of actively learning the mean values of distributions associated with a finite number of options (arms). The algorithms can select which opti...
This paper examines the problem of finding an optimal policy for a Partially Observable Markov Decision Process (POMDP) when the model is not known or is only poorly specified. W...
The emerging consensus on the boundaries and main elements of the Software Engineering (SE) discipline represents an opportunity for the engineering of shared conceptualizations t...
Abstract— Learning techniques in robotic grasping applications have usually been concerned with the way a hand approaches to an object, or with improving the motor control of man...
Antonio Morales, Eris Chinellato, Andrew H. Fagg, ...