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157
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TSMC
2008
117views more  TSMC 2008»
15 years 2 months ago
Discovery of High-Level Behavior From Observation of Human Performance in a Strategic Game
This paper explores the issues faced in creating a sys-4 tem that can learn tactical human behavior merely by observing5 a human perform the behavior in a simulation. More specific...
Brian S. Stensrud, Avelino J. Gonzalez
ICPR
2000
IEEE
16 years 4 months ago
Using Head Movement to Recognize Activity
This paper presents a methodology for automatically identifying human actions in either the frontal or the lateral view. By tracking the movement of the head of the subject over s...
Anant Madabhushi, J. K. Aggarwal
119
Voted
HCI
2009
15 years 1 months ago
Activity Awareness and Social Sensemaking 2.0: Design of a Task Force Workspace
Task forces of expert knowledge workers would benefit from more advanced web tools supporting activity awareness and social sensemaking. This paper proposes the design of a task fo...
Gregorio Convertino, Lichan Hong, Les Nelson, Pete...
197
Voted
PAMI
2007
186views more  PAMI 2007»
15 years 3 months ago
Value-Directed Human Behavior Analysis from Video Using Partially Observable Markov Decision Processes
—This paper presents a method for learning decision theoretic models of human behaviors from video data. Our system learns relationships between the movements of a person, the co...
Jesse Hoey, James J. Little
157
Voted
ACCV
2010
Springer
14 years 10 months ago
Latent Gaussian Mixture Regression for Human Pose Estimation
Discriminative approaches for human pose estimation model the functional mapping, or conditional distribution, between image features and 3D pose. Learning such multi-modal models ...
Yan Tian, Leonid Sigal, Hernán Badino, Fern...