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IJCAI
2007
15 years 1 months ago
Transfer Learning in Real-Time Strategy Games Using Hybrid CBR/RL
The goal of transfer learning is to use the knowledge acquired in a set of source tasks to improve performance in a related but previously unseen target task. In this paper, we pr...
Manu Sharma, Michael P. Holmes, Juan Carlos Santam...
BMCBI
2008
111views more  BMCBI 2008»
14 years 12 months ago
Molecular docking studies of dithionitrobenzoic acid and its related compounds to protein disulfide isomerase: computational scr
Background: Entry of HIV-1 into human lymphoid requires activities of viral envelope glycoproteins gp120 and gp41, and two host-cell proteins, the primary receptor CD4 and a chemo...
Uthaman Gowthaman, Mannu Jayakanthan, Durai Sundar
VRML
1995
ACM
15 years 3 months ago
Internetwork Infrastructure Requirements for Virtual Environments
Virtual environments (VEs) are a broad multidisciplinary research area that includes all aspects of computer science, virtual reality, virtual worlds, teleoperation and telepresenc...
Donald P. Brutzman, Michael R. Macedonia, Michael ...
CEC
2003
IEEE
15 years 5 months ago
A note on general adaptation in populations of painting robots
A population of virtual robots is evolved to perform the task of competitively painting the floor of a toroidal room. Two robots are present in any given room and paint using dis...
Dan Ashlock, Elizabeth Blankenship, Jonathan Gandr...
AAAI
2008
15 years 2 months ago
A Utility-Theoretic Approach to Privacy and Personalization
Online services such as web search, news portals, and ecommerce applications face the challenge of providing highquality experiences to a large, heterogeneous user base. Recent ef...
Andreas Krause, Eric Horvitz