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CHI
2000
ACM
15 years 3 months ago
Face to interface: facial affect in (hu)man and machine
Facial expression of emotion (or "facial affect") is rapidly becoming an area of intense interest in the computer science and interaction design communities. Ironically,...
Diane J. Schiano, Sheryl M. Ehrlich, Krisnawan Rah...
ACMDIS
1997
ACM
15 years 3 months ago
Designing the OpenDoc Human Interface
This paper tells the story of the development of the human interface for OpenDoc, a large-scale, complex, crossplatform commercial development project at Apple Computer. OpenDoc w...
Dave Curbow, Elizabeth Dykstra-Erickson
CVPR
2006
IEEE
15 years 5 months ago
Tracking of Multiple, Partially Occluded Humans based on Static Body Part Detection
Tracking of humans in videos is important for many applications. A major source of difficulty in performing this task is due to inter-human or scene occlusion. We present an appr...
Bo Wu, Ram Nevatia
ATAL
2004
Springer
15 years 4 months ago
Evaluating the Modeling and Use of Emotion in Virtual Humans
Spurred by a range of potential applications, there has been a growing body of research in computational models of human emotion. To advance the development of these models, it is...
Jonathan Gratch, Stacy Marsella
AMDO
2006
Springer
15 years 2 months ago
Composition of Complex Motion Models from Elementary Human Motions
An appraisal of human motions and particular motion phases is essential for a good interaction between a human and a humanoid robot. We present a new method for the analysis of hum...
Jörg Moldenhauer, Ingo Boesnach, Thorsten Ste...