The task of 2-D articulated human pose estimation in natural images is extremely challenging due to the high level of variation in human appearance. These variations arise from di...
This paper is concerned with how Physiological Computing (PC) and Brain-Computer Interfaces (BCI) may be used to enhance computer games. It is argued that PC offers a greater rang...
This paper examines the parallels in the development of the watch and the wearable computer. It discusses how the locations where the watch was worn on the body has changed over t...
An interactive human segmentation approach is described. Given regions of interest provided by users, the approach iteratively estimates segmentation via a generalized EM algorith...
Zhe Lin, Larry S. Davis, David S. Doermann, Daniel...
We are interested in whether humans create a model of their partner when they jointly manipulate an object in a virtual task without haptic feedback. In such a scenario the partne...