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CVPR
2011
IEEE
14 years 11 months ago
Learning Effective Human Pose Estimation from Inaccurate Annotation
The task of 2-D articulated human pose estimation in natural images is extremely challenging due to the high level of variation in human appearance. These variations arise from di...
Sam Johnson, Mark Everingham
CHI
2002
ACM
16 years 2 months ago
Physiological computing
This paper is concerned with how Physiological Computing (PC) and Brain-Computer Interfaces (BCI) may be used to enhance computer games. It is argued that PC offers a greater rang...
Jennifer Allanson, Gillian M. Wilson
ISWC
2002
IEEE
15 years 7 months ago
Time and Time Again: Parallels in the Development of the Watch and the Wearable Computer
This paper examines the parallels in the development of the watch and the wearable computer. It discusses how the locations where the watch was worn on the body has changed over t...
Thomas L. Martin
ICCV
2007
IEEE
16 years 4 months ago
An Interactive Approach to Pose-Assisted and Appearance-based Segmentation of Humans
An interactive human segmentation approach is described. Given regions of interest provided by users, the approach iteratively estimates segmentation via a generalized EM algorith...
Zhe Lin, Larry S. Davis, David S. Doermann, Daniel...
ACHI
2009
IEEE
15 years 9 months ago
Predictability of a Human Partner in a Pursuit Tracking Task without Haptic Feedback
We are interested in whether humans create a model of their partner when they jointly manipulate an object in a virtual task without haptic feedback. In such a scenario the partne...
Raphaela Groten, Jens Hölldampf, Angelika Pee...