We designed an activity-based prototyping process realized in the ActivityDesigner system that combines the theoretical framework of Activity-Centered Design with traditional iter...
We present a concept of a fitness game that can be installed in public places and encourage passers-by to participate in a short play. The game is controlled by players' body...
We propose a novel model of visual contrast measurement based on segregated ON and OFF pathways. Two driving forces have shaped our investigation: (1) establishing a mechanism sele...
If you have a laser cutter, you can build your own TOPAOKO. We describe work in progress on TOPAOKO, an interactive construction kit that encourages experimentation and play with ...
Wearable technology presents a wealth of new HCI issues. In particular, this paper addresses the impact of the physical interaction between the user's body and the device...