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TEI
2010
ACM
163views Hardware» more  TEI 2010»
15 years 10 months ago
A 6DoF fiducial tracking method based on topological region adjacency and angle information for tangible interaction
In this paper, we describe a new method for camera-based fiducial tracking. Our new method is based on the combination of topological region adjacency and angle information, where...
Hiroki Nishino
HAPTICS
2006
IEEE
15 years 9 months ago
Compact, Portable, Modular, High-performance, Distributed Tactile Transducer Device Based on Lateral Skin Deformation
We describe a tactile transducer system that has a compact, yet modular design. The tactile transducer comprises a 6×10 piezo bi
Qi Wang, Vincent Hayward
GI
2004
Springer
15 years 8 months ago
Towards Using the Full Human Potential in Games and Virtual Environments
: Humans have complex sensory and control capabilities. Only a few are used in standard games and virtual environments. Examples of games using interfaces beyond mouse, keyboard an...
Steffi Beckhaus
KI
2010
Springer
15 years 28 days ago
Situation-Specific Intention Recognition for Human-Robot Cooperation
Recognizing human intentions is part of the decision process in many technical devices. In order to achieve natural interaction, the required estimation quality and the used comput...
Peter Krauthausen, Uwe D. Hanebeck
CA
2003
IEEE
15 years 8 months ago
Bottom-Up Visual Attention for Virtual Human Animation
We present a system for the automatic generation of bottom-up visual attention behaviours in virtual humans. Bottom-up attention refers to the way in which the environment solicit...
Christopher Peters, Carol O'Sullivan