In this paper we present an approach for creating user infrom abstract representations for the automotive domain. The approach is based on transformations between different user ...
Guido M. de Melo, Frank Honold, Michael Weber, Mar...
We study the problem of restricting participation in online games to human players, so they can enjoy the game without interference from automated playing agents known as bots. We...
In this paper, we present an interactive object segmentation system form video, such as TV products and films, for converting 2D to 3D contents. It is focused on reducing the proce...
People detection is a key capacity for robotics systems that have to interact with humans. This paper addresses the problem of detecting people using multiple layers of 2D laser ra...
Computer animation has come a long way during the last decade and is now capable of producing near-realistic rendered 3D computer graphics models of expressive, talking, acting hu...