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AUTOMOTIVEUI
2009
ACM
15 years 9 months ago
Towards a flexible UI model for automotive human-machine interaction
In this paper we present an approach for creating user infrom abstract representations for the automotive domain. The approach is based on transformations between different user ...
Guido M. de Melo, Frank Honold, Michael Weber, Mar...
ACMACE
2005
ACM
15 years 8 months ago
Keeping bots out of online games
We study the problem of restricting participation in online games to human players, so they can enjoy the game without interference from automated playing agents known as bots. We...
Philippe Golle, Nicolas Ducheneaut
HCI
2009
15 years 24 days ago
Interactive Object Segmentation System from a Video Sequence
In this paper, we present an interactive object segmentation system form video, such as TV products and films, for converting 2D to 3D contents. It is focused on reducing the proce...
Guntae Bae, Soo Yeong Kwak, Hyeran Byun
IJSR
2010
181views more  IJSR 2010»
15 years 1 months ago
Multi-Part People Detection Using 2D Range Data
People detection is a key capacity for robotics systems that have to interact with humans. This paper addresses the problem of detecting people using multiple layers of 2D laser ra...
Óscar Martínez Mozos, Ryo Kurazume, ...
VIP
2000
15 years 4 months ago
A Fuzzy Rule-Based Interactive Methodology for Training Multimedia Actors
Computer animation has come a long way during the last decade and is now capable of producing near-realistic rendered 3D computer graphics models of expressive, talking, acting hu...
Savant Karunaratne, Hong Yan