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ACMACE
2004
ACM
15 years 6 months ago
CamBall: augmented networked table tennis played with real rackets
We present a computer system for natural interaction in an augmented virtual environment, enabling people to play table tennis over Internet/LAN with real rackets. No special hard...
Charles Woodward, Petri Honkamaa, Jani Jäppin...
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APGV
2007
ACM
15 years 7 months ago
Perception and prediction of simple object interactions
For humans, it is useful to be able to visually detect an object's physical properties. One potentially important source of information is the way the object moves and intera...
Manfred Nusseck, Julien Lagarde, Benoît G. B...
PERCOM
2007
ACM
16 years 2 months ago
A Capacitive Sensing Toolkit for Pervasive Activity Detection and Recognition
In this paper we present a toolkit for realizing capacitive sensing applications for human-computer interaction in pervasive computing systems. We argue that capacitive sensors - ...
Raphael Wimmer, Matthias Kranz, Sebastian Boring, ...
DSVIS
2003
Springer
15 years 8 months ago
Model-Based Design of Speech Interfaces
The increasing availability of various types of interactive platforms has raised the need for design environments able to support development of user interfaces that exploit intera...
Silvia Berti, Fabio Paternò
HUC
2009
Springer
15 years 7 months ago
Discovering semantically meaningful places from pervasive RF-beacons
Detecting visits to semantically meaningful places is important for many emerging mobile applications. We present PlaceSense, a place discovery algorithm suitable for mobile devic...
Donnie H. Kim, Jeffrey Hightower, Ramesh Govindan,...