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CHI
2003
ACM
16 years 6 days ago
Amigo - wireless image based instant messaging for handheld computers
We introduce Amigo ? an Instant Messaging (IM) client for handheld computers. Amigo allows free-form images as well as handwriting to be sent between people, taking advantage of t...
Elisabeth Windt, Helena Fabersjö, Johan Sanne...
ICSE
2008
IEEE-ACM
15 years 12 months ago
LISABETH: automated content-based signature generator for zero-day polymorphic worms
Modern worms can spread so quickly that any countermeasure based on human reaction might not be fast enough. Recent research has focused on devising algorithms to automatically pr...
Lorenzo Cavallaro, Andrea Lanzi, Luca Mayer, Matti...
HCI
2009
14 years 9 months ago
Statistics-Based Cognitive Human-Robot Interfaces for Board Games - Let's Play!
Abstract. The archetype of many novel research activities is called cognition. Although separate definitions exist to define a technical cognitive system, it is typically character...
Frank Wallhoff, Alexander Bannat, Jürgen Gast...
100
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ECIS
2004
15 years 1 months ago
To play, or not to play: building a learning environment through computer simulations
This article analyzes the impact of a computer simulation (business game) on the users' perceived learning. The theoretical model developed in this paper is derived from the ...
Luigi Proserpio, Magni Magni
ISWC
1999
IEEE
15 years 4 months ago
The Conference Assistant: Combining Context-Awareness with Wearable Computing
We describe the Conference Assistant, a prototype mobile, context-aware application that assists conference attendees. We discuss the strong relationship between context-awareness...
Anind K. Dey, Daniel Salber, Gregory D. Abowd, Mas...