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MHCI
2009
Springer
16 years 27 days ago
Ubikequitous computing: designing interactive experiences for cyclists
This paper charts the distinctive challenges of designing mobile experiences for cyclists and presents two studies of mobile cyclebased experiences: one a heritage tour; the other...
Duncan Rowland, Martin Flintham, Leif Oppermann, J...
HRI
2009
ACM
16 years 1 months ago
How to approach humans?: strategies for social robots to initiate interaction
This paper proposes a model of approach behavior with which a robot can initiate conversation with people who are walking. We developed the model by learning from the failures in ...
Satoru Satake, Takayuki Kanda, Dylan F. Glas, Mich...
CVPR
2010
IEEE
16 years 2 months ago
Grouplet: a Structured Image Representation for Recognizing Human and Object Interactions
Psychologists have proposed that many human-object interaction activities form unique classes of scenes. Recognizing these scenes is important for many social functions. To enable...
Bangpeng Yao, Li Fei-Fei
CHI
2007
ACM
16 years 6 months ago
An extensible platform for the interactive exploration of Fitts' Law and related movement time models
This paper describes a new software platform for the interactive exploration of human performance models such as Fitts' law. The software is written in Java and provides a fl...
Martin J. Schedlbauer
OZCHI
2006
ACM
16 years 9 days ago
Indexical interaction design for context-aware mobile computer systems
This position paper outlines a current research project focusing on the challenges of interaction design for context-aware mobile computer systems. This challenge is approached fr...
Jesper Kjeldskov, Jeni Paay