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CHI
2005
ACM
16 years 6 months ago
Interactive sonification of geo-referenced data
This paper describes an investigation of using interactive sonification (non-speech sound) to present geo-referenced statistical data to vision-impaired users for problem solving ...
Haixia Zhao
CAPTECH
1998
Springer
15 years 10 months ago
A Robust Human-Silhouette Extraction Technique for Interactive Virtual Environments
In this paper, we present a method for robustly extracting the silhouette form of the participant within an interactive environment. The approach overcomes the inherent problems as...
James W. Davis, Aaron F. Bobick
NIPS
2004
15 years 7 months ago
Using Machine Learning to Break Visual Human Interaction Proofs (HIPs)
Machine learning is often used to automatically solve human tasks. In this paper, we look for tasks where machine learning algorithms are not as good as humans with the hope of ga...
Kumar Chellapilla, Patrice Y. Simard
PCM
2001
Springer
223views Multimedia» more  PCM 2001»
15 years 10 months ago
VizWear: Toward Human-Centered Interaction through Wearable Vision and Visualization
Abstract. In this paper, we discuss the development of wearable systems which we collectively term VizWear. Vision plays an important role in both people's and computers'...
Takeshi Kurata, Takashi Okuma, Masakatsu Kourogi, ...
ECCV
2004
Springer
15 years 11 months ago
Real-Time Person Tracking and Pointing Gesture Recognition for Human-Robot Interaction
In this paper, we present our approach for visual tracking of head, hands and head orientation. Given the images provided by a calibrated stereo-camera, color and disparity inform...
Kai Nickel, Rainer Stiefelhagen