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SIGGRAPH
1999
ACM
15 years 10 months ago
A Hierarchical Approach to Interactive Motion Editing for Human-Like Figures
This paper presents a technique for adapting existing motion of a human-like character to have the desired features that are specified by a set of constraints. This problem can b...
Jehee Lee, Sung Yong Shin
DAC
2009
ACM
16 years 7 months ago
Human computing for EDA
Electronic design automation is a field replete with challenging ? and often intractable ? problems to be solved over very large instances. As a result, the field of design automa...
Andrew DeOrio, Valeria Bertacco
AUTOMOTIVEUI
2009
ACM
16 years 27 days ago
Towards system-mediated car passenger communication
In this paper, we outline a system that supports the communication between passengers by transmitting speech (and maybe also video) of the communication partners back and forth. A...
Angela Mahr, Margarita Pentcheva, Christian A. M&u...
KI
2008
Springer
15 years 4 months ago
Simplest Scenario for Mutual Nested Modeling in Human-Machine-Interaction
The research aim of this paper is to represent everydaylife patterns of thought like "Because I know, what you think I think ..." by a process on a machine, which is inv...
Rustam Tagiew
KCAP
2009
ACM
16 years 27 days ago
Interactively shaping agents via human reinforcement: the TAMER framework
As computational learning agents move into domains that incur real costs (e.g., autonomous driving or financial investment), it will be necessary to learn good policies without n...
W. Bradley Knox, Peter Stone