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HCI
2007
15 years 8 months ago
Designing Smart Living Objects - Enhancing vs. Distracting Traditional Human-Object Interaction
Abstract. To realize Weiser’s vision of ubiquitous computing, a popular approach has been to create so-called smart living objects, which are everyday objects in our living envir...
Pei-yu Chi, Jen-hao Chen, Shih-yen Liu, Hao-Hua Ch...
HCI
2009
15 years 4 months ago
Interactive Demonstration of Pointing Gestures for Virtual Trainers
Abstract. While interactive virtual humans are becoming widely used in education, training and delivery of instructions, building the animations required for such interactive chara...
Yazhou Huang, Marcelo Kallmann
3DIM
2003
IEEE
15 years 11 months ago
Stable Real-Time Interaction Between Virtual Humans And Real Scenes
We present an Augmented Reality system that relies on purely passive techniques to solve the real-time registration problem. It can run on a portable PC and does not require engin...
Luca Vacchetti, Vincent Lepetit, George Papagianna...
TOG
2002
167views more  TOG 2002»
15 years 6 months ago
Interactive control of avatars animated with human motion data
Real-time control of three-dimensional avatars is an important problem in the context of computer games and virtual environments. Avatar animation and control is difficult, howeve...
Jehee Lee, Jinxiang Chai, Paul S. A. Reitsma, Jess...
ROBOCUP
2009
Springer
289views Robotics» more  ROBOCUP 2009»
15 years 11 months ago
Real-Time Hand Gesture Recognition for Human Robot Interaction
In this article a hand gesture recognition system that allows interacting with a service robot, in dynamic environments and in real-time, is proposed. The system detects hands and ...
Mauricio Correa, Javier Ruiz-del-Solar, Rodrigo Ve...