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MM
2006
ACM
115views Multimedia» more  MM 2006»
16 years 13 days ago
Human-centered computing: a multimedia perspective
Human-Centered Computing (HCC) is a set of methodologies that apply to any field that uses computers, in any form, in applications in which humans directly interact with devices o...
Alejandro Jaimes, Nicu Sebe, Daniel Gatica-Perez
ACL
1998
15 years 7 months ago
Characterizing and Recognizing Spoken Corrections in Human-Computer Dialogue
Miscommunication in speech recognition systems is unavoidable, but a detailed characterization of user corrections will enable speech systems to identify when a correction is taki...
Gina-Anne Levow
ATAL
2011
Springer
14 years 6 months ago
A study of computational and human strategies in revelation games
Revelation games are bilateral bargaining games in which agents may choose to truthfully reveal their private information before engaging in multiple rounds of negotiation. They a...
Noam Peled, Ya'akov (Kobi) Gal, Sarit Kraus
HCI
2011
14 years 10 months ago
A Low-Cost Natural User Interaction Based on a Camera Hand-Gestures Recognizer
The search for new simplified interaction techniques is mainly motivated by the improvements of the communication with interactive devices. In this paper, we present an interactiv...
Mohamed-Ikbel Boulabiar, Thomas Burger, Franck Poi...
ICIA
2007
15 years 8 months ago
Learning Interaction between Conflicting Human Agents and Their Assistants
We build the generic methodology based on machine learning and reasoning to detect the patterns of interaction between conflicting agents, including humans and their assistants. L...
Boris Galitsky, Boris Kovalerchuk