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119 views 103 votes 15 years 8 months ago  3DIM 2003»
In this paper, we investigate the utility of static anthropometric distances as a biometric for human identification. The 3D landmark data from the CAESAR database is used to form...
146 views 136 votes 15 years 7 months ago  SI3D 1997»
We have built a system that allows users to naturally manipulate virtual 3D models with both hands on the Responsive Workbench, a tabletop VR device. Our design is largely based u...
149 views 137 votes 15 years 9 months ago  SI3D 2006»
Motion capture data from human subjects exhibits considerable redundancy. In this paper, we propose novel methods for exploiting this redundancy. In particular, we set out to find...
135 views 107 votes 15 years 8 months ago  3DIM 2003»
Highly realistic virtual human models are rapidly becoming commonplace in computer graphics. These models, often represented by complex shape and requiring labor-intensive process...
227 views 120 votes 15 years 9 months ago  3DPVT 2006»
We present an algorithm for automatic locating of anthropometric landmarks on 3D human scans. Our method is based on learning landmark characteristics and the spatial relationship...
212 views 141 votes 15 years 9 months ago  3DIM 2005»
We present a method for constructing photorealistic 3D head models from color images and a geometric head model of a specific person. With a simple experimental setup, we employ a...
241 views 168 votes 15 years 8 months ago  SI3D 2003»
In this paper, we present an automatic, runtime modeler for modeling realistic, animatable human bodies. A user can generate a new model or modify an existing one simply by inputt...
147 views 115 votes 15 years 8 months ago  SI3D 2009»
This paper describes a data-driven approach for generating photorealistic animations of human motion. Each animation sequence follows a user-choreographed path and plays continuou...
155 views 132 votes 15 years 7 months ago  3DPVT 2004»
In this paper we develop a computer vision-based system to transfer human motion from one subject to another. Our system uses a network of eight calibrated and synchronized camera...
130 views 118 votes 15 years 9 months ago  SI3D 2006»