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FLAIRS
2003
14 years 11 months ago
Learning Opening Strategy in the Game of Go
In this paper, we present an experimental methodology and results for a machine learning approach to learning opening strategy in the game of Go, a game for which the best compute...
Timothy Huang, Graeme Connell, Bryan McQuade
EMNLP
2004
14 years 11 months ago
Automatic Paragraph Identification: A Study across Languages and Domains
In this paper we investigate whether paragraphs can be identified automatically in different languages and domains. We propose a machine learning approach which exploits textual a...
Caroline Sporleder, Mirella Lapata
CVPR
2012
IEEE
13 years 8 days ago
Two-person interaction detection using body-pose features and multiple instance learning
Human activity recognition has potential to impact a wide range of applications from surveillance to human computer interfaces to content based video retrieval. Recently, the rapi...
Kiwon Yun, Jean Honorio, Debaleena Chattopadhyay, ...
BMCBI
2006
140views more  BMCBI 2006»
14 years 10 months ago
SNP-PHAGE - High throughput SNP discovery pipeline
Background: Single nucleotide polymorphisms (SNPs) as defined here are single base sequence changes or short insertion/deletions between or within individuals of a given species. ...
Lakshmi K. Matukumalli, John J. Grefenstette, Davi...
BMCBI
2007
145views more  BMCBI 2007»
14 years 9 months ago
Improved benchmarks for computational motif discovery
Background: An important step in annotation of sequenced genomes is the identification of transcription factor binding sites. More than a hundred different computational methods h...
Geir Kjetil Sandve, Osman Abul, Vegard Walseng, Fi...