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» Human Face Reconstruction Using Bayesian Deformable Models
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CVPR
2005
IEEE
15 years 11 months ago
Implicit Surfaces Make for Better Silhouettes
This paper advocates an implicit-surface representation of generic 3?D surfaces to take advantage of occluding edges in a very robust way. This lets us exploit silhouette constrai...
Slobodan Ilic, Mathieu Salzmann, Pascal Fua
CRV
2011
IEEE
254views Robotics» more  CRV 2011»
13 years 9 months ago
Wavelet Model-based Stereo for Fast, Robust Face Reconstruction
—When reconstructing a specific type or class of object using stereo, we can leverage prior knowledge of the shape of that type of object. A popular class of object to reconstru...
Alan Brunton, Jochen Lang, Eric Dubois, Chang Shu
ICPR
2010
IEEE
14 years 9 months ago
3D Face Reconstruction Using a Single or Multiple Views
We present a 3D face reconstruction system that takes as input either one single view or several different views. Given a facial image, we first classify the facial pose into one...
Jongmoo Choi, Gérard G. Medioni, Yuping Lin...
CVIU
2011
14 years 29 days ago
Markerless reconstruction and synthesis of dynamic facial expressions
In this paper we combine methods from the field of computer vision with surface editing techniques to generate animated faces, which are all in full correspondence to each other....
Dominik Sibbing, Martin Habbecke, Leif Kobbelt
184
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PAMI
2011
14 years 4 months ago
3D Face Reconstruction from a Single Image Using a Single Reference Face Shape
—Human faces are remarkably similar in global properties, including size, aspect ratio, and location of main features, but can vary considerably in details across individuals, ge...
Ira Kemelmacher-Shlizerman, Ronen Basri