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ACMACE
2005
ACM
15 years 10 months ago
Motivation-driven educational game design: applying best practices to music education
Building upon research on motivation theory, we provide insights on how video games can be framed as expert tools that naturally reconcile learning and fun, a worthy goal since st...
Guillaume Denis, Pierre Jouvelot
MHCI
2005
Springer
15 years 10 months ago
Augmenting audio messages with visual directions in mobile guides: an evaluation of three approaches
Supporting users’ navigation is a fundamental feature of mobile guides. This paper presents an experimental evaluation comparing three different ways of providing navigation gu...
Luca Chittaro, Stefano Burigat
MHCI
2005
Springer
15 years 10 months ago
Mobile access to personal digital photograph archives
Handheld computing devices are becoming highly connected devices with high capacity storage. This has resulted in their being able to support storage of, and access to, personal p...
Cathal Gurrin, Gareth J. F. Jones, Hyowon Lee, Nei...
MHCI
2005
Springer
15 years 10 months ago
Just-for-us: a context-aware mobile information system facilitating sociality
Mobile computer technologies are increasingly being appropriated and used to facilitate people’s social life outside the work domain. Addressing this emerging domain of use, we ...
Jesper Kjeldskov, Jeni Paay
CHI
2004
ACM
15 years 9 months ago
Focus+Context sketching on a pocket PC
Current Personal Digital Assistants (PDAs) such as Pocket PCs provide little support for sketching. This is due, no doubt, to the limited screen size and relatively poor resolutio...
Edward Lank, Son Phan