Engagement with computer games causes children and adolescent users to spend a substantial amount of time at sedentary game playing activity. We hypothesise that this engagement c...
Shlomo Berkovsky, Dipak Bhandari, Stephen Kimani, ...
We examine data collected from on-line assessments of the numeracy and literacy skills of young students in order to construct probabilistic agent-based controllers. We demonstrat...
Elizabeth Sklar, Jordan Salvit, Christopher Camach...
In this paper we describe research on using eye-tracking data for on-line assessment of user meta-cognitive behavior during the interaction with an intelligent learning environmen...
Web forms are a common mechanism for collecting information online. They pose some limitations which negatively affect ease and flexibility of user interaction. These limitations ...
Although pair programming is becoming more prevalent in software development, and a number of reports have been written about it [4] [6], few have addressed the manner in which pa...