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TEI
2010
ACM
130views Hardware» more  TEI 2010»
15 years 8 months ago
Creating with cobots
In the world of interactive art, very few pieces have a permanent, physical outcome. In response to this observation, the author developed two “cobots”, or collaborative robot...
Christian D. Cerrito
123
Voted
ACMACE
2008
ACM
15 years 5 months ago
Mobile exergaming
With many industrialized societies bearing the cost of an increasingly sedentary on the health of their populations there is a need to find new ways of encouraging physical activi...
Carlos Garcia Wylie, Paul Coulton
HUC
2011
Springer
14 years 2 months ago
Are you close with me? are you nearby?: investigating social groups, closeness, and willingness to share
As ubiquitous computing becomes increasingly mobile and social, personal information sharing will likely increase in frequency, the variety of friends to share with, and range of ...
Jason Wiese, Patrick Gage Kelley, Lorrie Faith Cra...
COGCOM
2010
107views more  COGCOM 2010»
15 years 21 days ago
Where to Look Next? Combining Static and Dynamic Proto-objects in a TVA-based Model of Visual Attention
To decide ``Where to look next ?'' is a central function of the attention system of humans, animals and robots. Control of attention depends on three factors, that is, lo...
Marco Wischnewski, Anna Belardinelli, Werner X. Sc...
CSCW
2004
ACM
15 years 3 months ago
Roles of Orientation in Tabletop Collaboration: Comprehension, Coordination and Communication
Abstract. In order to support co-located collaboration, many researchers are now investigating how to effectively augment tabletops with electronic displays. As far back as 1988, o...
Russell Kruger, M. Sheelagh T. Carpendale, Stacey ...