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SIGCSE
2005
ACM
116views Education» more  SIGCSE 2005»
15 years 8 months ago
A company-based framework for a software engineering course
The subject matter of a typical undergraduate software engineering course, while providing necessary background, can be quite dry. Team-based programming projects often complement...
Thomas P. Way
ASSETS
2004
ACM
15 years 8 months ago
The audio abacus: representing numerical values with nonspeech sound for the visually impaired
Point estimation is a relatively unexplored facet of sonification. We present a new computer application, the Audio Abacus, designed to transform numbers into tones following the ...
Bruce N. Walker, Jeff Lindsay, Justin Godfrey
NETGAMES
2004
ACM
15 years 8 months ago
Some thoughts on emulating jitter for user experience trials
It is usually hard to control the network conditions affecting public online game servers when studying the impact of latency, loss and jitter on user experience. This leads to a ...
Grenville J. Armitage, Lawrence Stewart
PDC
2004
ACM
15 years 8 months ago
Social creativity: turning barriers into opportunities for collaborative design
Design is a ubiquitous activity. The complexity of design problems requires communities rather than individuals to address, frame, and solve them. These design communities have to...
Gerhard Fischer
PDC
2004
ACM
15 years 8 months ago
Socio-technical walkthrough: designing technology along work processes
How can the documentation of concepts for complex sociotechnical systems, such as the adoption of groupware, be incorporated into practices of PD? Documents are important in suppo...
Thomas Herrmann, Gabriele Kunau, Kai-Uwe Loser, Na...