This paper proposes a new approach to track a human head in 3-D voxel space. Information of both color and distance is obtained from multiple stereo cameras and integrated in 3-D ...
Techniques are discussed for creating a rendered view into a 3D scene,interactively based on the locations and orientations of the observer's head and the display surface. St...
An overview of research in automated gesture spotting, tracking and recognition by the Image and Video Computing Group at Boston University is given. Approaches for localization a...
Stan Sclaroff, Margrit Betke, George Kollios, Jona...
Abstract. Motion capture is an important application in different areas such as biomechanics, computer animation, and human-computer interaction. Current motion capture methods typ...
We describe a technique for estimating human pose from an image sequence captured by a time-of-flight camera. The pose estimation is derived from a simple model of the human body ...