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» Human Motion Synthesis from 3D Video
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AVSS
2005
IEEE
15 years 3 months ago
Clustering of human actions using invariant body shape descriptor and dynamic time warping
We propose a human action clustering method based on a 3D representation of the body in terms of volumetric coordinates. Features representing body postures are extracted directly...
Massimiliano Pierobon, Marco Marcon, Augusto Sarti...
HUMO
2000
Springer
15 years 1 months ago
Modeling the Constraints of Human Hand Motion
Hand motion capturing is one of the most important parts of gesture interfaces. Many current approaches to this task generally involve a formidable nonlinear optimization problem ...
John Y. Lin, Ying Wu, Thomas S. Huang
MMM
2007
Springer
110views Multimedia» more  MMM 2007»
15 years 4 months ago
A Matching-Based Approach for Human Motion Analysis
Abstract. This paper presents a novel approach to implement estimation and recognition of human motion from uncalibrated monocular video sequences. As it is difficult to find a go...
Weilun Lao, Jungong Han, Peter H. N. de With
CVPR
2009
IEEE
16 years 5 months ago
Linear Embeddings in Non-Rigid Structure From Motion
This paper proposes a method to recover the embedding of the possible shapes assumed by a deforming nonrigid object by comparing triplets of frames from an orthographic video se...
Vincent Rabaud (University of California, San Dieg...
CVPR
1999
IEEE
15 years 12 months ago
An Efficient Recursive Factorization Method for Determining Structure from Motion
A recursive method is presented for recovering 3D object shape and camera motion under orthography from an extended sequence of video images. This may be viewed as a natural exten...
Yanhua Li, Michael J. Brooks