We propose a human action clustering method based on a 3D representation of the body in terms of volumetric coordinates. Features representing body postures are extracted directly...
Massimiliano Pierobon, Marco Marcon, Augusto Sarti...
Hand motion capturing is one of the most important parts of gesture interfaces. Many current approaches to this task generally involve a formidable nonlinear optimization problem ...
Abstract. This paper presents a novel approach to implement estimation and recognition of human motion from uncalibrated monocular video sequences. As it is difficult to find a go...
This paper proposes a method to recover the embedding
of the possible shapes assumed by a deforming nonrigid
object by comparing triplets of frames from an orthographic
video se...
Vincent Rabaud (University of California, San Dieg...
A recursive method is presented for recovering 3D object shape and camera motion under orthography from an extended sequence of video images. This may be viewed as a natural exten...