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PRESENCE
2008
155views more  PRESENCE 2008»
15 years 1 months ago
MKM: A Global Framework for Animating Humans in Virtual Reality Applications
Virtual humans are more and more used in VR applications but their animation is still a challenge, especially if complex tasks must be carried-out in interaction with the user. In...
Franck Multon, Richard Kulpa, Benoit Bideau
IJVR
2007
124views more  IJVR 2007»
15 years 1 months ago
The Effect of Gaps Between Displays on Spatial Perception and Cognition Tasks in Virtual Environments
—We propose the concept of Gap Between Displays (GBD) as a component of immersion in virtual environment systems. We hypothesized that GBD may reduce users’ task performance in...
Yi Wang, Kunmi Otitoju, Tong Liu, Sijung Kim, Doug...
ICRA
2010
IEEE
80views Robotics» more  ICRA 2010»
15 years 8 days ago
Priming transformational planning with observations of human activities
— People perform daily activities in many different ways. When setting a table, they might use a tray, stack plates, stack cups on plates, leave the doors of a cupboard open when...
Moritz Tenorth, Michael Beetz
MVA
2007
15 years 3 months ago
Semi-supervised Incremental Learning of Manipulative Tasks
For a social robot, the ability of learning tasks via human demonstration is very crucial. But most current approaches suffer from either the demanding of the huge amount of label...
Zhe Li, Sven Wachsmuth, Jannik Fritsch, Gerhard Sa...
112
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DSVIS
1994
Springer
15 years 5 months ago
A Model-Based Approach to Presentation: A Continuum from Task Analysis to Prototype
This paper presents a complete model-based approach to the building of presentation for a business oriented highly interactive application. This approach is considered complete in...
François Bodart, Anne-Marie Hennebert, Isab...