Sciweavers

1276 search results - page 205 / 256
» Human Performance in a Knob-Turning Task
Sort
View
CVPR
2008
IEEE
15 years 8 months ago
Bayesian tactile face
Computer users with visual impairment cannot access the rich graphical contents in print or digital media unless relying on visual-to-tactile conversion, which is done primarily b...
Zheshen Wang, Xinyu Xu, Baoxin Li
AIMSA
2008
Springer
15 years 8 months ago
Tailoring the Interpretation of Spatial Utterances for Playing a Board Game
In order to build an intelligent system that allows human beings to cooperate with a computing machine to perform a given task it is important to account for the individual charact...
Andrea Corradini
AIED
2007
Springer
15 years 8 months ago
A Spoken Translation Game for Second Language Learning
In this paper, we describe a Web-based spoken translation game aimed at providing language learners with an easily accessible and fun environment to practice speaking the foreign l...
Chao Wang, Stephanie Seneff
ISWC
2006
IEEE
15 years 8 months ago
Evaluation of an Eyes-Free Cursorless Numeric Entry System for Wearable Computers
We report on the results of a user study to investigate the utility of passive haptics for eyes-free numeric entry. This work targets cursorless user interfaces designed for use w...
Gábor Blaskó, Steven Feiner
OZCHI
2006
ACM
15 years 7 months ago
LookPoint: an evaluation of eye input for hands-free switching of input devices between multiple computers
We present LookPoint, a system that uses eye input for switching input between multiple computing devices. LookPoint uses an eye tracker to detect which screen the user is looking...
Connor Dickie, Jamie Hart, Roel Vertegaal, Alex Ei...