Sciweavers

1276 search results - page 25 / 256
» Human Performance in a Knob-Turning Task
Sort
View
120
Voted
AIIDE
2008
15 years 4 months ago
Offline Planning with Hierarchical Task Networks in Video Games
Artificial intelligence (AI) technology can have a dramatic impact on the quality of video games. AI planning techniques are useful in a wide range of game components, including m...
John Paul Kelly, Adi Botea, Sven Koenig
INTERACT
2003
15 years 3 months ago
Does an Individual's Myers-Briggs Type Indicator Preference Influence Task-Oriented Technology Use?
: Technology innovators face the challenge of finding representative groups of users to participate in design activities. In some cases, software applications will target an audien...
Pamela J. Ludford, Loren G. Terveen
AR
2006
89views more  AR 2006»
15 years 1 months ago
Design and validation of a complete haptic system for manipulative tasks
The present work deals with the design, implementation and assessment of a new haptic system specifically conceived for manipulative tasks in virtual environments. Such a system wa...
Massimo Bergamasco, Carlo Alberto Avizzano, Antoni...
CLEAR
2006
Springer
137views Biometrics» more  CLEAR 2006»
15 years 5 months ago
Speaker Tracking in Seminars by Human Body Detection
Abstract. This paper presents evaluation results of a method for tracking speakers in seminars from multiple cameras. First, 2D human tracking and detection is done for each view. ...
Bo Wu, Vivek Kumar Singh, Ram Nevatia, Chi-Wei Chu
129
Voted
AAAI
2008
15 years 4 months ago
Planning for Human-Robot Interaction Using Time-State Aggregated POMDPs
In order to interact successfully in social situations, a robot must be able to observe others' actions and base its own behavior on its beliefs about their intentions. Many ...
Frank Broz, Illah R. Nourbakhsh, Reid G. Simmons